Take a look at Standford professor Byron Reeves who believes that playing video games helps develop future leaders. He suggests that leadership in video games is not necessarily an attribute of individual players doing the leading, but is an attribute of the environments in which the players are acting. Video games require individual participation and success to win the story (game). They are collaborative; individual players don’t win unless the team wins. Video games provide instant feedback and demands collaboration; two important components in real-time leadership.
As an observer watching my two sons (they are in their 20’s now) play video games on-line with people from around the globe, I see many leadership requirements in action: situational awareness, task management, teamwork, communication, decision making, and followership. I’ve noticed, and experienced, that it also requires a bit of technical competency as well.
Can video games help develop future leaders?
http://www.washingtonpost.com/wp-dyn/content/video/2010/04/07/VI201...
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